Teaching Techniques: Gamification is Not Group Bonding Activities

Teaching Techniques: Gamification is Not Group Bonding Activities

In a Train the Trainer session, a teacher asked me, "Should groups have team names during group activities? Should they have a team cheer? When everyone's present, should they all raise their hands and shout together? Should they encourage each other with hugs?

" These are great questions! They instantly reminded me of my college days participating in outdoor activities (hiking trips, river treks), where we formed teams with names and cheers, and announced our presence together. Those memories are vivid and beautiful. However, corporate training is not outdoor activities! As I've mentioned before, the atmosphere in most corporate training sessions is initially cold, and interaction between the trainer and participants is weak. If you try to forcefully create a lively atmosphere by adopting team-building activities, like team cheers or shouting together, it's hard to imagine what the scene would look like at the beginning (this doesn't apply to experiential courses or outdoor activities).

Participants might cooperate briefly, but they may wonder, "What's the point of this course?" I've also seen trainers try to warm up the atmosphere by loudly greeting the audience multiple times, like saying "Good morning!" and asking for louder responses each time. This can create a brief high-energy moment, but it quickly fades.

Of course, you can design many gamified elements in the teaching process to make the course more engaging and interesting. Participants will be more willing to participate, but gamification does not equal team-building activities. You can design courses with more participation and competitiveness, and have participants work in groups, but it's not necessary to have team names, cheers, or hand-raising shouts. When you see tech introverts, engineers who are quiet yet seriously preparing for course exercises or striving for points for their team, you'll realize that the core of making a course more attractive and dynamic isn't team-building activities, but the three main elements of gamification: P.B.L. I'll discuss this further in the next article!

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关于福哥 2025

关于福哥 2025

王永福(福哥) F 学院——线上课程平台创办人 资讯管理博士 Ph.D / 简报技巧教练 / 老师们的教学教练 企业讲师 & 作家 update: 2025.03.01 简介 福哥——王永福老师,为兼具教育训练实务经验与学术研究之顶尖讲师,同时拥有书籍、论文、线上课程、部落格、Podcast、电子报等著作与产出。在企业训练15年的经验中,教导了许多优秀讲者、也影响了超过上万名老师。使命是帮助更多人发挥天赋,成为更好的自己,拥有更好的人生。 企业核心训练课程为:专业简报力——简报技巧训练,与教学的技术——内部讲师培训。线上课程有「简报的技术——线上课程」「教学的技术——线上课程」「简报的技术 60 分钟快速上手」「游戏化教学的技术」等。也是百大企业讲师推荐网站共同创办人,帮助更好的讲师被看见。

By Jeff Wang
警察专科学校「游戏化教学的技术」教师演讲

警察专科学校「游戏化教学的技术」教师演讲

站在走廊上,大概听了超过100次以上的"长官好!",来来回回经过的警专学生,非常有礼貌的向我敬礼。 我当然也不断地点头回礼,过程中一度,想说要换个地方讨论。因为这是演讲刚结束,我准备离开的时候站在出口旁,刚好遇到下课的学生。 除了学生们的礼貌让我印象深刻之外,另外在演讲结束后得到老师的评语,也同样让我感动: "十年来最精彩的一场演讲"……教授主管 "改变教学的火苗,从这一场演讲开始"……警专高阶主管 "超级赞,一语道破教学盲点"……陈教授 "这是场听得懂、学得会、带着走、做得到的演讲,非常受用"……L.Y. 老师 这边还有更多老师们的回馈(FB Po 文) 用演讲表达尊敬 几个月前,接到警察专科学校的邀约。我其实没有太多考虑就同意了! 不管大家平常对警察的印象如何,我认为警察同仁还是很辛苦的!

By Jeff Wang
《教学的技术》小组讨论法

《教学的技术》小组讨论法

先前写了几篇讲师教学时可能会遇到的问题,这篇我想要直接切入重点,谈谈职业讲师教学技巧的核心技术之一:小组讨论法。 先以我教课的实例来看好了:每次企业内训开始时,虽然我会做一个很棒的开场(这个以后教),也跟学员建立信任及破冰(这个以后写),甚至开始进行简单的举手互动及问答法加温(这个还是以后写 XD)。但我总是觉得大家到了这个阶段,都还是冰冰冷冷的。虽然已经有互动、也开始跟台上的讲师(也就是我)有一些简单的交谈,但是你看得到现场的气氛,还是以台上讲师为主,是一个由台上往台下的流动方向。一直要到开始一个重要的教学活动,台下的气氛才会开始活络。 这个活动就是:"小组讨论!" 举个例子,如果您教的课程是会议管理,你可以问大家"公司在开会时,有哪些常见的问题?";或者是教主管面试技巧,你可以问"面试时你经常会问应征者哪些问题?";或是你教的是产品设计,你可以问"公司的产品设计包含哪些流程?";也许你教的是品质管理,那可以问"品质管理有哪些工具或手法?"

By Jeff Wang